When it comes to PC classics, lists are often dominated by the beloved adventure games built by Lucasfilm Games, LucasArts, and Tim Schafer. It's very little to go on, unfortunately, but at least we can hold out hope that the project isn't totally dead in the water. When reached for comment, Night Dive Studios' Stephen Kick said they were unable to discuss anything related to No One Lives Forever at the moment, but would keep us in the loop in the event of any developments. "GDC was exceptional! Not only that but there have been developments in the NOLF story.my life has literally turned into a spy thriller" At the end of the Game Developers Conference in San Francisco earlier this month, Night Dive sent out a hopeful tweet: However, one silver lining still remains. With that, it seemed Night Dive had reached the end of the road. But in early February, Night Dive got a definitive "No" from Warner Bros., saying the company was not looking to either publish the game themselves or partner with anyone at the time. Of course, Night Dive had no intention of infringing on Warner's copyright, and was actually hoping to work out a licensing deal. attorney saying "they're aware of our filing for trademark, that they had contested that, and that if we went forward, specifically with a new version of No One Lives Forever, without doing a new deal with them, we would be infringing their rights," Kuperman told Kotaku. Night Dive received a "scary letter" from a Warner Bros.
STATUS ON SWAT 4 DIGITAL DOWNLOAD SERIES
So we're talking about a contract in a box someplace."įox was in a similar situation to Activision, neither quite sure if they had any claim to the series and thus unable to give Night Dive a definitive answer. said, 'Well, it wouldn't be possible to do a deal with you because Activision has some ownership of this and we'd have to have them involved in this process.' So we went back to Activision and, numerous correspondence going back and forth, they replied that they thought they might have some rights, but that any records predated digital storage.
"Remember, the game ran on the LithTech engine. "We knew from the Monolith connection that Warner Bros had some ownership, not sure exactly what, but at the very least, they were involved with the development of the code," Night Dive's Larry Kuperman told Kotaku. As reported by Kotaku, that copyright ambiguity ended up stonewalling the resurrection attempt.